Astro Defense
Posted on 23 November 2024
| by Tim Beek
It's a new weekend and we are back with another song.
Astro Defense:
This is a song inspired by arcade space shooters. It has a steady beat and uses synth instruments. Its pretty groovy and also has solos. You can also hear retro sounds mixed with other electronic instruments. The song loops.
Check it out here.
Kati Space Adventure
Posted on 15 November 2024
| by Tim Beek
Hi all!
I'm back and I'm going to try to do weekly updates uploading one track per week on fridays. This next song is casual with a positive / dreamy mood using different orchestral instruments.
Kati Space Adventure - Check it out here.
Creative commons music
Posted on 10 June 2024
| by Tim Beek
Happy monday.
I hope everyone likes the new layout.
I am very excited about it.
Before we launched the new layout we tested the site on a local machine.
However, the live version of a website can always have a few bugs.
The creative commons download button is not working at the moment.
If you want to download any of my creative commons music click on the title of the song.
It will take you to the page of that song and the download button at the bottom left will work there.
The register account page has been fixed
Posted on 10 June 2024
| by Tim Beek
Hello there!
We fixed the register account page.
You can now create a new account again.
Cheers!
Luxina
Posted on 31 May 2024
| by Tim Beek
This is a dreamy fantasy song using orchestral instruments like flute, horns and strings.
I can see this working well in an adventurous part of a game or as a menu theme.
Luxina - Check it out here.
Also, this song loops!
Orchestral tracks are usually pretty tricky to loop. Especially ambient-like tracks.
Why are orchestral and ambient tracks difficult to loop? Because that type of music often has a "tail" at the end. Which could be the strings or pads for example. If you cut this tail off and you loop back it will not sound good. If you add this tail at the start of a track it will sound weird because when you start the start you will hear that "tail" at the start of the track.